As we did with blob storage, we need to setup a storage account and the individual tables in Azure Table storage. In this lesson, we will focus on the steps needed to setup the account and tables through the Azure Portal. Then, we will add all of our game data to the appropriate tables. We … Continue reading Lesson 6.5: Create Azure Tables with Game Data
Tag: Azure
Lesson 6.2: Create Blob Storage Container
Azure Blob Storage is an option for saving raw files in containers that can be retrieved and read in our services. We can use a storage account and container to hold our data files. They can be updated by tools, uploaded by the operations team, or edited in Azure directly. Then, the data becomes available … Continue reading Lesson 6.2: Create Blob Storage Container
Lesson 6.1: Introduction to Azure Storage Options
In this chapter, we will investigate various Azure Storage options for our game services. In the previous chapter, our service just read data from resource files. That isn't very useful for most services, but it allowed us to focus on understanding Azure Functions without getting into storage complexities. However, Azure provides many storage capabilities. All … Continue reading Lesson 6.1: Introduction to Azure Storage Options
Microsoft Ignite Registration
Microsoft Ignite is going to be virtual again this year... March 2-4. The registration for the event is available now! Definitely sign up and watch the sessions online. They will be covering the latest in .NET5, Blazor, and Azure capabilities. And being a virtual event, it's free to sign up and attend!!!
Azure Static Web Apps with Blazor WebAssembly
Azure has Static Web Apps functionality integrated with Blazor now, but only works with GitHub as the source repository for the preview version. This article has a great description of how to get it working. It appears that the Azure Static Web Apps functionality really streamlines the process for building CI/CD for these types of … Continue reading Azure Static Web Apps with Blazor WebAssembly
Lesson 5.2: Setting up Azure Storage Account for Static Website
Since our game is already a Blazor WebAssembly, we will easily be able to deploy it to multiple cloud hosting platforms. Any service that provides for a static website will also be able to host our game. In this series, we're going to be working with Azure for our web service development, so it makes … Continue reading Lesson 5.2: Setting up Azure Storage Account for Static Website
Lesson 1.2: The Prerequisites
To follow along with these lessons, we are going to need some basic knowledge and tools. This in not an introductory tutorial on programming or the basics of C#. If you would like some of those there are a lot of materials and tutorials for that. But you can certainly pick things up along the … Continue reading Lesson 1.2: The Prerequisites