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.NET 5 Releases

As you’ve probably already heard, .NET version 5 has released. Version 5 is actually an upgrade of .NET Core 3.1, so project and libraries that targeted .NET Core 3.1 will upgrade fairly cleanly to .NET 5. There are many improvements in .NET 5.0: .NET 5.0 is already battle-tested by being hosted for months at dot.net and Bing.com. Performance is greatly … Continue reading .NET 5 Releases

Lesson 5.5: Create Web Service to Retrieve ItemTemplates

With a working Azure Functions project in place, we are ready to start moving code into our web service. We have various sources of game data: items, monsters, locations, quests, recipes, and traders. Each of these data sources would make a great web service. So let’s start by creating a simple web service that loads … Continue reading Lesson 5.5: Create Web Service to Retrieve ItemTemplates

Lesson 5.3: Create Continuous Delivery Pipeline for Blazor app

Now that we have our game building automatically in Azure Pipelines and an Azure Storage account configured to host our application, we need to build an automated pipeline to deploy new builds to the desired storage account. We will do this by using the Releases pipeline in Azure DevOps. Similar to Continuous Integration (which we … Continue reading Lesson 5.3: Create Continuous Delivery Pipeline for Blazor app


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