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.HTTP Files in Visual Studio 2022

As of Release 17.5, Visual Studio 2022 now has support for declaring and running http requests from within the IDE. Similar to such tools as Postman, you can define requests, VERBS, headers, and request bodies. Then run them against your local development environment or any public services. To read more about this new feature, please … Continue reading .HTTP Files in Visual Studio 2022

Blazor and React Comparison

I found this interesting article from an Infragistics developer comparing features and performance between Blazor web apps and React apps. His analysis seems pretty accurate, with Blazor making great strides over the last couple of years. And now it's mainly a choice of developer knowledge and productivity. As a .NET developer, Blazor gives you a … Continue reading Blazor and React Comparison

Announcing Spectre.Console.Extensions Project

I've been using and writing about the Spectre.Console project to easily build console applications for a long time now. Read about building Spectre.Console apps here. As I've been working with this library, I have duplicated code in various projects that should really be shared... like the ITypeRegistrar and ITypeResolver for different Dependency Injection (DI) frameworks. … Continue reading Announcing Spectre.Console.Extensions Project

CSS Isolation in Blazor Components

This article has great examples of using the CSS Isolation feature in on Blazor components. Being able to package up CSS closer to the actual component definitely makes it easier to layout your component the way you want without a huge css file in your project. It also helps with reuse because the CSS for … Continue reading CSS Isolation in Blazor Components

How-To: Verify Blazor Navigation in bUnit

Blazor components and pages can have normal HTML hyperlinks and navigation driven in code. Both forms allow users to move between pages. Blazor has the NavigationManager which allows our code to perform URL navigations. And, bUnit provides a mock NavigationManager to allow test code to request a navigation without actually performing it. Under our test … Continue reading How-To: Verify Blazor Navigation in bUnit

How-To: Use Class File for Blazor Logic Code

As our logic continues to grow and our testing requirements increase, we will find that it is more efficient to separate our application logic from the rendering logic on pages. This split helps us separate these concerns and build cleaner pages. Also, having the logic within a separate C# class allows us to unit test … Continue reading How-To: Use Class File for Blazor Logic Code

Lesson 6.7: Surface TableStorageReadRepository to Game Services

Our Table repository is complete and tested, so now we need to surface this new repository to our game services. We will continue to follow the pattern we used throughout this chapter: create typed repository builders and add mapping data to the RepositoryFactory to get these new instances. However, because we are starting to get … Continue reading Lesson 6.7: Surface TableStorageReadRepository to Game Services