With our first service complete, it's time for us to look into creating more services. Each of our data files in the SimpleRPG game can really be thought of as its own service. Each one represents some classes and domain model like items or monsters. And while they may interact with one another (monsters can … Continue reading Lesson 5.8: Microservices Concepts With MonsterTemplateService
Tag: microservices
Lesson 1.1: The Background
Over the past years, I have worked in the software industry. As I've been learning new technologies and techniques, I've always used side projects to become familiar with new technologies. In the past, I followed the Build a C#/WPF RPG by Scott Lilly to learn some new techniques since I enjoy games and RPGs. That … Continue reading Lesson 1.1: The Background