Understanding the Mediator and Command Patterns: Theory, Use Cases, and Trade-offs

In the world of software design, decoupling is a recurring goal. Systems built from loosely coupled components are more maintainable, testable, and scalable. But we still want to balance that with being easy to use in simple scenarios. Two design patterns that often work well together to achieve this are the Mediator and Command patterns. … Continue reading Understanding the Mediator and Command Patterns: Theory, Use Cases, and Trade-offs